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LiteCoins: A Beginner's GuideJohn Burks

This guide is not for you if you are already well versed in Crypto-Currencies and, more specifically, Lite-Coins. This guide IS for you if you have no idea what these things are and want a clear, concise guide in getting familiar with LiteC… more

LiteCoins: A Beginner’s Guide
John Burks
John A Burks, Jr. , English

Introducing StarlingThibault Imbert

Starling is an ActionScript 3 2D framework developed on top of the Stage3D APIs (available on desktop in Flash Player 11 and Adobe AIR 3). Starling is mainly designed for game development, but could be used for many other use cases. Starlin… more

Introducing Starling
Thibault Imbert
O’Reilly Media , English

GPU Solutions to Multi-scale...

This book covers the new topic of GPU computing with many applications involved, taken from diverse fields such as networking, seismology, fluid mechanics, nano-materials, data-mining , earthquakes ,mantle convection, visualization. It will… more

GPU Solutions to Multi-scale Problems in Science and Engineering (Lecture Notes in Earth System Sciences)
Springer , English

Parallel and Concurrent Prog...Simon Marlow

If you have a working knowledge of Haskell, this hands-on book shows you how to use the language’s many APIs and frameworks for writing both parallel and concurrent programs. You’ll learn how parallelism exploits multicore processors to spe… more

Parallel and Concurrent Programming in Haskell: Techniques for Multicore and Multithreaded Programming
Simon Marlow
O’Reilly Media , English

C++ AMP: Accelerated Massive...Kate Gregory, Ade Miller

Capitalize on the faster GPU processors in today’s computers with the C++ AMP code library—and bring massive parallelism to your project. With this practical book, experienced C++ developers will learn parallel programming fundamentals with… more

C++ AMP: Accelerated Massive Parallelism with Microsoft® Visual C++®
Kate Gregory, Ade Miller
Microsoft Press , English

Starling Game Development Es...Juwal Bose

In DetailStarling makes it very easy for an ActionScript developer to create cross-platform, multiplayer games. Starling utilizes GPU to render all the content for excellent performance on a wide range of devices. Multiplayer games have bec… more

Starling Game Development Essentials
Juwal Bose
Packt Publishing , English

Introducing Microsoft® Silve...Laurence Moroney

Get a running start with Silverlight 3—the cross-platform, cross-browser plug-in for rich interactive applications and cutting-edge media experiences. Featuring advance insights from inside the Microsoft Silverlight team—this book provides … more

Introducing Microsoft® SilverlightTM 3
Laurence Moroney
Microsoft Press , English

CUDA Programming: A Develope...Shane Cook

If you need to learn CUDA but don’t have experience with parallel computing, CUDA Programming: A Developer’s Introduction offers a detailed guide to CUDA with a grounding in parallel fundamentals. It starts by introducing CUDA and bringing … more

CUDA Programming: A Developer’s Guide to Parallel Computing with GPUs (Applications of GPU Computing Series)
Shane Cook
Morgan Kaufmann , English

The CUDA Handbook: A Compreh...Nicholas Wilt

The CUDA Handbook begins where CUDA by Example (Addison-Wesley, 2011) leaves off, discussing CUDA hardware and software in greater detail and covering both CUDA 5.0 and Kepler. Every CUDA developer, from the casual to the most sophisti… more

The CUDA Handbook: A Comprehensive Guide to GPU Programming
Nicholas Wilt
Addison-Wesley Professional , English

Algorithms for Image Process...J. R. Parker

Average wait: N/A

A cookbook of algorithms for common image processing applicationsThanks to advances in computer hardware and software, algorithms have been developed that support sophisticated image processing without requiring an extensive background in m… more

Algorithms for Image Processing and Computer Vision
J. R. Parker
Wiley , English

GPU PRO 3: Advanced Renderin...Wolfgang Engel

This book explores the latest developments in advanced rendering techniques in interactive media and games that run on the DirectX or OpenGL run-times or any other run-time with any language available. It covers geometry manipulation, handh… more

GPU PRO 3: Advanced Rendering Techniques
Wolfgang Engel
A K Peters/CRC Press , English

Programming Massively Parall...David B. Kirk, Wen-mei W. Hwu

Programming Massively Parallel Processors: A Hands-on Approach shows both student and professional alike the basic concepts of parallel programming and GPU architecture. Various techniques for constructing parallel programs are explored in … more

Programming Massively Parallel Processors: A Hands-on Approach
David B. Kirk, Wen-mei W. Hwu
Morgan Kaufmann , English

Computer Organization and De...David A. Patterson, John L. ...

The classic textbook for computer systems analysis and design, Computer Organization and Design, has been thoroughly updated to provide a new focus on the revolutionary change taking place in industry today: the switch from uniprocessor to … more

Computer Organization and Design, Fourth Edition: The Hardware/Software Interface (The Morgan Kaufmann Series in Computer Architecture and Design)
David A. Patterson, John L. Hennessy
Morgan Kaufmann , English

CUDA Application Design and ...Rob Farber

As the computer industry retools to leverage massively parallel graphics processing units (GPUs), this book is designed to meet the needs of working software developers who need to understand GPU programming with CUDA and increase efficienc… more

CUDA Application Design and Development
Rob Farber
Morgan Kaufmann , English

Laptop Repair Complete Guide...Garry Romaneo

Authored by Garry Romaneo This book will educate you on the Correct Process of Repairing The Entire Laptop, Including and concentrating more on Motherboard Repair Instruction, Screen Repairing, Component Level Diagnosing and Repairing. This… more

Laptop Repair Complete Guide; Including Motherboard Component Level Repair Instructions!
Garry Romaneo

Programming Massively Parall...David B. Kirk, Wen-mei W. Hwu

Multi-core processors are no longer the future of computing-they are the present day reality. A typical mass-produced CPU features multiple processor cores, while a GPU (Graphics Processing Unit) may have hundreds or even thousands of cores… more

Programming Massively Parallel Processors: A Hands-on Approach (Applications of GPU Computing Series)
David B. Kirk, Wen-mei W. Hwu
Morgan Kaufmann , English

F# for C# DevelopersTao Liu

Extend your C# skills to F#—and create data-rich computational and parallel software components faster and more efficiently. Focusing on F# 3.0 and Microsoft Visual Studio 2012, you’ll learn how to exploit F# features to solve both computat… more

F# for C# Developers
Tao Liu
Microsoft Press , English

GPU Computing Gems Jade Edit...

This is the second volume of Morgan Kaufmann’s GPU Computing Gems, offering an all-new set of insights, ideas, and practical “hands-on” skills from researchers and developers worldwide. Each chapter gives you a window into the work being pe… more

GPU Computing Gems Jade Edition (Applications of GPU Computing Series)
Morgan Kaufmann , English

Computer Organization and De...David A. Patterson, John L. ...

This Fourth Revised Edition of Computer Organization and Design includes a complete set of updated and new exercises, along with improvements and changes suggested by instructors and students. Focusing on the revolutionary change taking pla… more

Computer Organization and Design: The Hardware/Software Interface (The Morgan Kaufmann Series in Computer Architecture and Design)
David A. Patterson, John L. Hennessy
Morgan Kaufmann , English

The Prophet of SorrowMark Williams, Mark Van Aken...

Publisher’s Synopsis:Set against the political backdrop of the Moscow Show Trials and the exile of Leon Trotsky in Mexico, a Spanish agent of Joseph Stalin’s notorious secret spy ring, the GPU, is sent to assassinate Trotsky. After killing … more

The Prophet of Sorrow
Mark Williams, Mark Van Aken Williams
Lucky Press LLC , English