Book Description
Set in the late 1980s, Geek House, a four-part series, chronicles the immodest rise and epic fall of arguably the worst fraternity to ever defile the campus of the University of the Northwest.
At its pinnacle, Tau Kappa Beta fraternity showed flashes of mediocrity. Far more often, it displayed heinous acts of depravity and incompetence.
Told by Mike, a member of the first TKB pledge class, Geek House follows the struggles a shy, insecure and socially awkward 18-year-old faces trying to fit in and be cool by joining the first fraternity he steps foot into – one founded on the principle of being anti-Greek, admitting virtually all comers.
More realistic than Animal House and slightly less moronic than Revenge of the Nerds, Geek House takes you back to the final golden age of the Greek system on American college campuses, a time when kegs flowed in fraternity basements, no one checked IDs at the door and, mercifully, hip-hop music didn’t exist.
Over the course of four years, “Tappa Kegga Brew” grows from a new fringe fraternity to a middling force, occupying a former sorority house in a prime section of Greek Row adjoining campus. As TKB flails its way out of the lower rungs of UNW’s social order, it attracts the wrath of neighboring fraternities that view the renegade TKB house as a challenge to the traditional Greek system (how dare they admit non-pedigreed, non-jocks, and non-wealthy guys!) and the disgust of neighboring sororities that suddenly have an unwelcome birds-eye view of their drunken idiotic acts (does there always have to be someone passed out in the front lawn?).
Simultaneously, Mike evolves from a social outsider into a full-fledged frat boy, leaving a pathetic path of party animal carnage in his wake. As a freshman, he dreamed of scoring the perfect girlfriend. By his senior year, he can’t remember why.
A true Greek story should end in tragedy but Mike and the brothers of Geek House couldn’t even get that right. They did have a helluva good time along the way, though, forming incredible lifelong friendships and learning more about business, management and sales than any classroom could offer.
Presented in four parts, Geek House is a work of creative non-fiction, a clever term meaning the series is based on actual events with just enough changes to provide plausible deniability to the plethora of petty crimes and outrageous misdeeds committed during course of the story.
In Geek House Part 2: Sophomore Year, Tau Kappa Beta invades Greek Row, clashing fiercely with the established preppy sororities and fraternities on the block. Short on members and unable to maintain a house budget, the TKBs blow up rush week, throw unprecedented parties and earn the scorn and wrath of their neighbors. The keg count is astounding and the Chip Chart fills quickly, and it only takes a handful of minor felonies for the fraternity to scrape through their maiden year on campus without folding.
Geek House Series
Part 1: Freshman Year
Part 2: Sophomore Year
Part 3: Junior Year
Part 4: Senior Year