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Lendle

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Newly Edited: October 2016

A mythic journey through a hypermodern landscape... the struggle to find balance between our place in Nature and the Technological World in a time of accelerating change. It is the year 2048 and neural implants have replaced smartphones, glasses and goggles to connect the citizens of the wealthy nations to virtual and augmented worlds. Most of the first generation of advanced human like Artificial Intelligence have been destroyed in fear for what they might do to us in some possible future.

Gordon, an MRI researcher and avid transhumanist, goes on quests through virtual worlds with his friend Eli to find the few remaining A.I. who survived the Purge. Life becomes far more complicated than they bargained for when they reach the virtual world of ancient Babylon. Like Gilgamesh and Enkidu, they annoy the gods now in virtual game worlds and must come to terms with the consequences.

Daniel had unplugged to escape his past and the overwhelming tsunami of technological change went to hide in the peaceful forests of Vermont. Illness forces him out of his long sabbatical to start coming to terms with medical nanotechnology and his estrangement from the hyper-modern world.

Ben, a virtual artist and dream researcher discovers a common dream ans sleeping sickness spreading across the planet like a pandemic. His wife is infected and while he goes to nature to find peace, he must also go on an odyssey through the mythic worlds in the Entertainment Zone of the Net to find a cure.

Genres for this book