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Written for football fans who loved Michael Lewis' Moneyball, or Malcolm Gladwell's book Outliers, Game Plan is a book that will entertain and inform.

Game Plan is the ultimate book for the thinking football fan.

The book tackles the issue of decision making and strategy in the NFL from the viewpoint of a true contrarian. No NFL tradition is sacred in this look at why so many NFL teams have such a difficult time making good decisions. More importantly, Game Plan offers a radical solution that can make almost any team better.

Along the way Game Plan makes a number of compelling comparisons between football and other domains. The NFL’s coaches are compared to poker players, while the league’s front offices are compared to doctors. By using analogies like these, Game Plan illustrates how NFL teams can solve their problems by looking at the way that other industries have already solved similar problems.

The book is over 55,000 words of anecdotes, comparisons, and analysis that comes together to prove the point that the NFL’s worst teams can climb their way out of the cellar, they just have to change their approach to how they make decisions.

Other issues covered in Game Plan:

Why do some teams engage in a never ending cycle of hiring and firing coaches?
Why do some teams pursue outdated strategies like running the football, 10 years after the advent of the passing era?
How can 20 year old players of the Madden video games get decisions right that analysts say NFL teams regularly screw up?
Why does the NFL draw its coaches almost exclusively from ex-football players?
Would teams be better off hiring younger coaches?
Why do some teams regularly screw up their draft picks and free agent signings?

Genres for this book