"This book is written from a powerfully felt, personal perspective: that software construction is primarily a problem-solving activity; that all problem-solving requires creativity; that software problem-solving is deeply complex, perhaps more deeply complex than any other activity; and that, therefore, software problem-solving requires the ultimate in creativity."—Robert L. Glass, from the PrefaceIn Software Creativity 2.0, acclaimed author Robert L. Glass explores a critical, yet strangely neglected, question: What is the role of creativity in software engineering and computer programming? With his trademark easy-to-read style and practical approach, backed by research and personal experience, Glass takes on a wide range of related angles and implications. To name only a few: Are discipline and formality at odds with flexibility and agility? When are control-driven vs. experimentation-driven approaches most effective? Can we "make creativity happen" in a software organization? Which is more important, process or product? How do theory and practice interact in the software field? Can practitioners and academe complement each other more effectively? Is there a missing link between creativity and software design? What is the balance of "intellectual" and "clerical" tasks in software work? Can we still find a place for plain old fun?Software Creativity 2.0 also features a new Foreword by Tom DeMarco, co-author of Peopleware and Waltzing With Bears, and a new Preface by author Robert L. Glass.